Blackjack basic strategy: the complete chart, explained
Basic strategy is the best possible play for every hand you can be dealt, worked out by computer over millions of hands. Follow it and the casino's edge drops to around half a percent, the lowest of almost any casino game.
How to read the chart
Find your hand down the left side, then the dealer's face-up card across the top. The box where they meet is your play.
- Pairs first. If your first two cards match, use the Pairs chart.
- Then soft hands. If you have an ace that's counting as 11, use the Soft totals chart.
- Everything else is a hard total.
Two small rules cover the cases the chart can't. If the chart says Double but you can't (usually because you already have three cards), hit instead, except soft 18, which stands. If it says Surrender but the table doesn't offer it, hit.
| You have | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A |
|---|---|---|---|---|---|---|---|---|---|---|
| 17 or more | S | S | S | S | S | S | S | S | S | S |
| 16 | S | S | S | S | S | H | H | R | R | R |
| 15 | S | S | S | S | S | H | H | H | R | H |
| 14 | S | S | S | S | S | H | H | H | H | H |
| 13 | S | S | S | S | S | H | H | H | H | H |
| 12 | H | H | S | S | S | H | H | H | H | H |
| 11 | D | D | D | D | D | D | D | D | D | H |
| 10 | D | D | D | D | D | D | D | D | H | H |
| 9 | H | D | D | D | D | H | H | H | H | H |
| 8 or less | H | H | H | H | H | H | H | H | H | H |
| You have | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A |
|---|---|---|---|---|---|---|---|---|---|---|
| Ace + 9 (soft 20) | S | S | S | S | S | S | S | S | S | S |
| Ace + 8 (soft 19) | S | S | S | S | S | S | S | S | S | S |
| Ace + 7 (soft 18) | S | D | D | D | D | S | S | H | H | H |
| Ace + 6 (soft 17) | H | D | D | D | D | H | H | H | H | H |
| Ace + 5 (soft 16) | H | H | D | D | D | H | H | H | H | H |
| Ace + 4 (soft 15) | H | H | D | D | D | H | H | H | H | H |
| Ace + 3 (soft 14) | H | H | H | D | D | H | H | H | H | H |
| Ace + 2 (soft 13) | H | H | H | D | D | H | H | H | H | H |
| You have | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A |
|---|---|---|---|---|---|---|---|---|---|---|
| Two aces | P | P | P | P | P | P | P | P | P | P |
| Two 10s | S | S | S | S | S | S | S | S | S | S |
| Two 9s | P | P | P | P | P | S | P | P | S | S |
| Two 8s | P | P | P | P | P | P | P | P | P | P |
| Two 7s | P | P | P | P | P | P | H | H | H | H |
| Two 6s | P | P | P | P | P | H | H | H | H | H |
| Two 5s | D | D | D | D | D | D | D | D | H | H |
| Two 4s | H | H | H | P | P | H | H | H | H | H |
| Two 3s | P | P | P | P | P | P | H | H | H | H |
| Two 2s | P | P | P | P | P | P | H | H | H | H |
- HHit
- SStand
- DDouble
- PSplit
- RSurrender
The ideas behind the chart
You don't have to memorize 280 boxes one by one. Almost the whole chart comes from a handful of ideas.
The dealer's card tells you almost everything
A dealer showing 2 through 6 is weak, because they have to keep drawing to 17 and bust often. A dealer showing 7 through ace is strong and usually ends up with 17 or more.
Stiff hands: stand against weak cards, hit against strong ones
Hard 13 to 16 are "stiff": not good enough to win on their own, but one more card might bust you. Against a weak dealer card, stand and let the dealer take the risk. Against a strong one, you have to hit. Hard 12 is the exception: it only stands against 4, 5 and 6.
Double when you're likely to get a strong total
Doubling doubles your bet for exactly one more card. 11 and 10 are the best hands to double, since any 10, jack, queen or king makes 20 or 21. Soft hands double often against weak dealer cards because one more card can't bust them.
Always split aces and 8s. Never split 10s or 5s.
Two aces are two hands that start with 11. Two 8s make 16, the worst hand in blackjack, so you split them into two better starts. Two 10s already make 20, and two 5s are a hard 10, which you'd rather double.
Mistakes most players make
| Mistake | Correct play |
|---|---|
| Standing on 12 against a 2 or 3 | Hit. Only a 10 can bust you. |
| Never doubling soft hands | Double soft 13 to 18 against the weakest dealer cards. |
| Standing on soft 17 | Never. Double against 3 to 6, otherwise hit. |
| Taking insurance or "even money" | Decline it. It's a side bet that loses over time. |
| Splitting 10s | Stand on your 20. |
| Hitting 16 against a 10 when surrender is offered | Surrender and get half your bet back. |
Practice it until it's automatic
Reading a chart is easy. Knowing the play in under a second, without thinking, takes practice. The True Count trainer teaches the chart in 12 short lessons, then drills you on the hands you get wrong most.
Ready for the next step? Read how card counting works.